I worked on a VR game for google cardboard titled, “Look Away.” This is a seated experience where the player finds himself in the center of the story and if he looks away, he loses. Are you brave enough to make it to the end?
I worked mostly on implementing the spatial audio effects and the menu UI.
Headphones are required to perceive the spatial audio in this experience.
“Look Away” Highlight Reel:
Google Cardboard Project, footage was captured on PC within the Unity Editor.
Credits:
Unity Scripts and Spatial Audio Effects – Edan Grossman
Unity Scene designer – Ron Makhouli
Story and dialogue writer – Judith Corona
Here is the video of the Full Experience: