“Look Away” Highlight Reel

I worked on a VR game for google cardboard titled, “Look Away.”  This is a seated experience where the player finds himself in the center of the story and if he looks away, he loses.  Are you brave enough to make it to the end?

I worked mostly on implementing the spatial audio effects and the menu UI.

Headphones are required to perceive the spatial audio in this experience.

“Look Away” Highlight Reel:

Google Cardboard Project, footage was captured on PC within the Unity Editor.

Credits:
Unity Scripts and Spatial Audio Effects – Edan Grossman
Unity Scene designer – Ron Makhouli
Story and dialogue writer – Judith Corona

 

Here is the video of the Full Experience:

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